Unreal Engine 4 Tutorial – AI – Part 1 The Behaviour Tree

Welcome to the start of a brand new series. This time we are diving into AI for games. This episode introduces the concepts being used in AI design and in particular, the behaviour tree. In this episode we add an NPC that can randomly roam around the level.

Support me on Patreon and get access to videos early, join our developer community on Discord, get exclusive behind the scenes videos on…

Lire l’article original