UE4 Tutorial: First-Person Player Pawn (Part 1)

In the first part of this short series, learn how to create a functional and game-ready First-Person player pawn, starting with setting up the pawn and weapon blueprint and creating an animation blueprint from scratch. Topics covered: Asset handling, material creation, skeletal meshes, animation blueprints, player pawn blueprints, child actors.

NOTE: The AK texture was missing from the assets download, be sure to re-download to make sure you get it!

Assets Download – https://bit.ly/2HuEkua
Part 2 – https://youtu.be/GSalqvTO1y0

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