Part 2 Bulk Converting Assets and Cryengine Importer

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This is the second of a (formerly 3) two part series of training videos on how to use Cryengine game assets (from games such as MechWarrior Online or Star Citizen) in 3D graphics programs such as Blender. You can then use these assets to make machinima or art, like the Bulkheads crew does at the Bulkheads Youtube channel!

Software you will (probably) need:
– Cryengine Converter:
– 7zip software:
– Blender (3D modeling/animation software): (can replace this with 3DS Max, Maya, or other modeling software)
– Cryengine Importer (, which is what this entire…

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