First work of animation.
Sculpture by Joan Personat.
His artstation: https://www.artstation.com/artist/jpersonat
Retopo, bake, morphs and riggs of the model made in 3ds max
Animation captured with an xbox 360 kinect.
Export animation to Unreal Engine and created the scene.
Dynamic material for wrinkles.
Textured in Substance painter and Photoshop.