DEPRECATED – Using Cryengine game assets in Blender (Part 2 of 3)

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*** NOTE: Script has changed a bit from this video. Updates coming Soon(TM) ***

This is the second of a three part series of training videos on how to use Cryengine game assets (from games such as MechWarrior Online or Star Citizen) in 3D graphics programs such as Blender. This part focuses on importing the current version of MWO mechs, using a powershell script (linked below).

Software you will (probably) need:
7zip software:
Noesis software:…
Cryengine model plugin for Noesis (…)
Blender (3D modeling/animation software): (can replace this with 3DS Max, Maya, or…

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