Advanced Unity Debugging with log4net

In this Unity tutorial you’ll learn how to configure your Unity projects to write log statements to multiple sources using log4net.

#unity3d #gameprogramming #gamedevelopment

Logging is an important part of programming, even in game development. One of my biggest game programming tips is to make sure your that all of your projects have some sort of log to file functionality. With log4net you can write log statements to multiple sources, making it a powerful tool for debugging in Unity.

– Code:
– Bonus Code:
– Unity Pro*:

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